Update Featured

Update: 12 new costumes in the Costume Shop, Star-Up for Nezha and Daji, half-price socketing and Cash Shop changes

12 costumes for Feso, a 30-card summon stone for iCash, Star-Up for Nezha and Daji, half-price socketing, Treasure Hunter bundles, a Daji rebalance, longer buffs and fixes.

Today's maintenance brings 12 costumes to the Costume Shop for Feso, Cash Shop changes with a new 30-card summon stone, Star-Up for Nezha and Daji, half-price socketing, new Treasure Hunter bundles, more Ring of Viscount Skull drops, longer buffs, a Daji rebalance and many fixes.

New costumes in the Costume Shop

Every costume costs 1,000,000 Feso and every hair 500,000 Feso:

  • Gisele: Gisele Punk Costume, Gisele Punk Hair
  • Theia: Targa's Theia Costume, Targa's Theia Hair
  • Sylvestia: Summer Night Silvestia Costume, Summer Night Silvestia Hairstyle
  • Claret: Claret Summer Festa Costume, Claret Summer Festa Hair
  • Leona and Code Name L: Leona / Code Name L Summer Festa Costume, Leona / Code Name L Summer Festa Hair
  • Chief Kurt: Chief Kurt Summer Festa Costume, Chief Kurt Summer Festa Hair
  • Eunha: Eunha Summer Festa Costume, Eunha Summer Festa Hair
  • Stia: Stia Summer Festa Costume, Stia Summer Festa Hair
  • Lilly: Lilly Onyx Riviera Costume, Lilly Onyx Riviera Hair
  • Leviathan: Leviathan Spare Outfit Costume - Lily
  • Ziz: Ziz Spare Outfit Costume - Black Rose
  • Silaen: Silaen Spare Outfit Costume - Hazel
  • The Lilly Onyx Riviera Costume also changes Lilly's normal attack and skill effects in the [Eternal Nun] stance.
  • Nezha and Daji can now wear the Standard Costume.

Cash Shop changes

  • The Lyndon 3rd Anniversary Character Card - Stone is now the Solace's Divine Character Summon Stone: choose 1 of 30 character cards. It is sold in the Cash Shop for 1,000 iCash with no purchase limit and stays tradable. The stones you already have and the ones from the Lyndon Box become the new stone too, with all 30 choices.
  • Cards it already had: Rebecca Card, Alchemist Veronif Card, Karmen Card, Ziz Card, Silaen Card, Mertis Card, Gaura Card, Sylvestia Card, Behemoth Card, Danev Card, Leviathan Card, Codename J Card, Seolhwa Card.
  • New cards: Stia Card, Hunter Brunie Card, Pioneer MBoma Card, Hatir Card, Chief Kurt Card, Lilly Card, Eunha Card, Claret Card, Braise Card, Weasel Card, Snowflake Rosie Card, Dina Card, Ronera Card, Ivelar Card, Raviel Card, Serena Card, Bacha Card.
  • Karin's Vitality Potion is in the Cash Shop for 10 iCash, with no purchase limit.
  • Expert Training Card: now 20 iCash (was 150), and one card raises any stance to Lv 25. Before, many stances needed 2 cards (one card reached Lv 19) and some needed 4 (one card reached Lv 15).
  • Character Card Stone I - VII in the Cash Shop (1,000 iCash each) are now tradable, and the card you choose is a normal card that can be traded too. The Collection stones from other rewards stay as they are.
  • Removed from the Cash Shop: all +5 and +6 Anti-Destroy, Pet Food - Pigling (30 days), Home Premium Expert (30 Day), Pioneer Wings (7 / 15 / 30 Days) - Event, Soul Crystal, Principal Potion, Triumph Filler, Intensified Steroid Liquor, Stance Ring Box, Karin's Small Vitality Potion. Items you already bought stay yours.

Star-Up: Nezha and Daji

  • Nezha (Melee tab) and Daji (Magic tab) can now be starred like the other heroes: up to 5 stars with the standard bonus (per star HP +5000, ATK +3%, ATK vs monsters +4%; IMM / PEN +10 at 3 stars; IMM / PEN +10 and AR / DR +1 at 5 stars) and the same costs.
  • Each star needs one of the hero's cards (normal, Event or Collection), and their stars count for the family star rewards.

Socketing at half price

  • Socketing now costs half the Vis for weapons, armor and costumes, for every socket and every catalyst amount. For example, a costume's 1st socket costs 250,000 Vis (was 500,000) and its 2nd 500,000 Vis (was 1,000,000).
  • Socket Expansion of weapon costumes costs 17,500,000 Vis (was 35,000,000) and 18 Weapon Costume Crystals (was 35).
  • Enhancing, Lumin and the NPC sell price do not change.

Treasure Hunter: new bundles

The Treasure Hunter's Exchange Shop - Explorer Token (Reboldoeux, Coimbra, Auch) now sells bundles, with no purchase limit:

  • Valeron's Blessing - Lv 38 x5 for 1 Pioneer Token. Tradable: it holds the normal, tradable Valeron's Blessing - Lv 38.
  • Karin Enchant Sedative Ticket - LV 36 / 37 / 38 (Event) x6 for 2 Pioneer Tokens: the old price of one ticket, now for 6. Not tradable.
  • Double-click a bundle to open it and the pieces go to your inventory. Bundles stack, so buying many does not fill your inventory.

Drops and rewards

  • Ring of Viscount Skull drops more often: 10% per run from Bone Rebirth in the Rhapsody of Dead Man (was 3%) and 15% from the Ancient Furious Necromancer in the Sea Cave of Revenant (was 10%). In the Rhapsody of Dead Man only the squad that dealt the most damage can pick it up during the first 30 seconds.
  • Montoro in the Nest of Jormongand also drops the Ring of Viscount Skull about 1.5x more often. Per kill, depending on the killer's level: 1/6 -> 1/4, 1/5 -> 1/3, 1/10 -> 1/7, 1/13 -> 1/9.
  • Kielce Favor: the daily quests of all 5 Kielce factions give 3x Favor Rate: 30 instead of 10 per quest, 54 / 60 instead of 18 / 20 with a Bristia Guild License. Their random and tiered favor rewards are x3 too. Each quest can still be done once a day.

Daji balance

  • Daji's damage bonuses now add up instead of multiplying each other. In big groups of monsters her Heaven's Envy could reach about x160.
  • Against monsters her attack skills (Soul Charm Lock, Sky-Burning Foxflame, Heaven's Envy, Nine-Tail Burial) get an extra x2.2. Their maximum against monsters: Heaven's Envy x8.58, Nine-Tail Burial x8.36, Soul Charm Lock x6.16, Sky-Burning Foxflame x5.06.
  • In PvP her bonuses are lower: at most Heaven's Envy x2.3 (was x4.39), Nine-Tail Burial x2.55 (was x6.83), Soul Charm Lock x2.05 (was x2.93).
  • [Foxfire] now shortens her cast time by 3% per stack (up to 9%). Before, it made it longer.
  • The skill tooltips show the new numbers.

Buffs: 10 minutes and kept after death

  • Finale (Resistance Kess, [Gun Maestro]): lasts 10 minutes in PvE at every level (was 2 minutes at Lv 10) and stays after a PvE death and a stance change.
  • Nezha: [Vast Vigor], [Churning Seas] and [Qiankun Cloak] stay after a PvE death.
  • Daji: [Bone-Erosion], [Foxfire] and [Charm Soul] now last 10 minutes (was 5) and stay after a PvE death.
  • In PvP nothing changes: these buffs keep their PvP duration and end when you die.

Hero and item changes

  • Flame Red Sash (Nezha's medal): the general bonus is now ATK +7%, All Status +3 and Immunity +7, the same as Daji's medal, instead of Penetration +5 and ATK to Monster +5%. On Nezha it also gives Fire Penetration +5 and STR +5. Medals you already have change by themselves.
  • Red Boy (pet): its buff now gives Physical (melee) Attack +12%, Magic Attack +12%, STR +5, Fire Penetration +5, Physical Penetration +5, Defense Ignore +2%, Cast Time -2% and Damage vs Monsters +25%.
  • Mistress Baselrane: [Amplification] damage against monsters has been rebalanced, as in Korea; PvP is unchanged. Her first [Liberation] charge is now exactly 30 / 20 / 40%, and at 100% Mana Concentration the gauge empties only when the skill hits a monster.
  • Chief Kurt - Ekdikesis and Katakrima now follow the Korean rules: the x3 comes from [Parakal] instead of [Execution], and a monster under [Seal of Death] takes about x15 with [Parakal], at any HP. In PvP the maximum is x3 (was x8).
  • Reset - Bersaglio: exactly as in Korea. In PvP it can be evaded again and no longer deals extra damage to players in a parry stance.
  • Viscount Montoro Ring, Talos's Ring, Oscuras's Absolute Ring, Elite Legion Ring: the +1 to all learned skills now works for every hero (some heroes, for example Nezha and Daji, did not get it).
  • Nezha and Daji now have their own animations when they fight without a weapon.

Artifact enhancement

  • +9 to +10: success 20% (was 10%).
  • From +8 up, a failed attempt can fall back again: +8 to +9 = 20% success, 36% stay, 44% fall back; +9 to +10 = 20% success, 34% stay, 46% fall back.
  • Polish Protect prevents it: each one lowers the fall-back chance by 1 point, and MAX (44 / 46 pieces) means no fall back at all.
  • On the attempts to +2 ... +8, MAX now loads only as many Polish Protect as needed (3 / 7 / 12 / 17 / 23 / 30 / 37), so none are wasted.

Quality of life and fixes

  • Portable Service: the agent now also comes to colony fields when there is no Colony War, but not to raids, missions or PvP maps. Only one agent per family at a time. The Leonardo shop opens through the agent in the main towns only.
  • Vespanola Legion: soldiers, NPCs, quests and Legion items now carry their right names (for example Region Dagger is now Legion Dagger). The weekly Legion event in Castle Nakria and the Treasure Golem messages are fixed too.
  • Otiteum and Teus Core are now called Otaitium and Deus Core, your stacks too.
  • 11/11 Celebrate: every login until the end of 26 November (server time) counts.
  • Gigante pioneer mission: the Sailor takes at most 5 cargo, and the counter no longer goes above 5/5.
  • Flaming Fire Spear can no longer be sold for Feso (it paid 0 Feso), like the other weapon costumes.
  • Nezha Ring and Daji Ring show their small icon instead of a red square.
  • Beginner window: the Buy Now glow in Special packs comes back as it should.
  • Many tooltip texts are fixed (Reset, Nezha, Fox Form, Dolores, Preludio, stance books and more).

Thank you for playing Solace - see you in game!

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